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YOUTH PSYCH
NEWS
In this section you'll
find a series of proprietary articles
composed
by Directors of YMSConsulting and it's
sister
organization,
E-Smart Choice
You can
also explore related Youth
Psych Tools:
CLICK HERE
CHILDHOOD OBESITY:
Technology
and the Advertiser’s Edge
by
Robert H.
Reiher, Ph.D.
Exec. VP YMS
Consulting & Founder & Director E-Smart
Choice

Childhood Obesity Today
Today,
food giants spend approximately $11 billion
a year on ads that are designed to sell food
and beverage products to children. It
doesn’t take a rocket scientist to figure
out that this massive level of financial
investment must be harvesting
significant profits in order for it to
continue and expand. But what are the
effects of food and beverage advertising to
children? Does it really have a significant
role to play in today’s obesity epidemic?
We now
know that for each can of sugar sweetened
soda that a child drinks during the day,
they are 1.6 times more likely to become
obese, according to a recent study in the
medical journal Lancet. In addition,
the British Medical Journal has
conducted research that indicates a
reduction in obesity potential of 1.6 times
if children 7-11 years of age are taught to
drink less soda in schools. A third study in
the International Journal of Obesity
has shown that male and female children that
eat fast food three times or more a week
have up to 40% higher calorie intakes than
those children who didn’t eat any fast food.
Junk food and beverages are undeniably
playing a significant role today in
childhood obesity.
The
Advertiser’s Edge
Advertising of junk food, and
sugar laden sodas plays a powerful force in
the epidemic of childhood obesity in
America. But why is advertising
today so powerful to children? One answer
lies in the interaction that occurs between
media technology and media
techniques. The reason the advertiser
has the edge over educators, for example, is
that we are witnessing a synthesis of
compelling media tech and compelling
media techniques that have the
potential to immerse children in highly
entertaining but often age inappropriate and
unhealthy commercial messages.
The hidden power of how
children are learning these messages,
resides in the formal features or
media techniques. The formal
features are the delivery system,
the process that accompanies the
advertiser’s message. The Super Bowl
is a perfect example of showcasing the
latest and greatest advances each year in
combining creativity, technology, techniques
and messages that are capable of both
entertainment and influencing, delivering
the advertiser’s message in innovative,
amusing and compelling ways.
When a child is up against
the combined efforts of a brilliant and
experienced advertising team, using humor,
fantasy, music, sound effects, celebrities,
morphing, zooms, instant replay and cartoon
characters, supported by almost unlimited
corporate financial resources, the
combination of these elements has the power
to drive advertising and marketing messages
to new levels of attention, the first
critical step in the learning process.
Is
the technology that drives the changing
entertainment landscape going to diminish?
Of course not! In fact, just the opposite
is occurring. The growth of entertainment
technology is continuing to explode.
Children and families are experiencing
higher and more attractive ways to interact
with and become “immersed” in these new and
compelling entertaining technologies.
High definition big screen
TV’s are becoming commonplace and
affordable. Internet capabilities are
increasing the demands for video and musical
downloads that are both personalized and
inexpensive. As entertainment technologies
and techniques continue to increase, their
use for marketing and advertising to
children will increase along with them. The
implications are higher and more impacting
forms of amusement and distraction, combined
with an often irresponsible product message
and/or the promoting of unhealthy products
(e.g.: fatty foods, alcohol) and programs
(e.g.: ultra violent videogames).
At
YMS Consulting and E-Smart Choice
we believe that if technology and
techniques can be used to drive negative
learning experiences, they can also be used
to help children learn exciting and
entertaining age appropriate food and
beverage messages. It’s not the tech
and technique that are the culprits,
it’s the accompanying message that either
supports or disregards enriching the child.
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